{"id":1376,"date":"2026-04-12T09:14:09","date_gmt":"2026-04-12T09:14:09","guid":{"rendered":"https:\/\/socs.binus.ac.id\/game\/?p=1376"},"modified":"2026-04-12T09:14:09","modified_gmt":"2026-04-12T09:14:09","slug":"realita-gamedev-kenapa-game-development-lebih-sulit-dari-yang-terlihat","status":"publish","type":"post","link":"https:\/\/socs.binus.ac.id\/game\/2026\/04\/12\/realita-gamedev-kenapa-game-development-lebih-sulit-dari-yang-terlihat\/","title":{"rendered":"Realita Gamedev: Kenapa Game Development Lebih Sulit dari yang Terlihat"},"content":{"rendered":"<p data-start=\"182\" data-end=\"501\"><strong data-start=\"182\" data-end=\"193\">Gamedev<\/strong>\u00a0sering terlihat menyenangkan di permukaan. Namun, realita\u00a0<strong data-start=\"252\" data-end=\"263\">gamedev<\/strong>\u00a0jauh lebih kompleks dari yang dibayangkan. Baru-baru ini, developer indie\u00a0<span class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\">Jussi Kemppainen<\/span>\u00a0membagikan perspektif menarik tentang\u00a0<strong data-start=\"414\" data-end=\"425\">gamedev<\/strong>\u00a0lewat sebuah tweet viral di platform\u00a0<span class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\">X<\/span>.<\/p>\n<p data-start=\"503\" data-end=\"536\">Dalam tweet tersebut, ia menulis: <span style=\"font-family: inherit\">\u201cProof #6 that #gamedev is a lie\u201d<\/span><\/p>\n<p data-start=\"575\" data-end=\"746\">Kalimat ini terdengar sarkastik. Namun, banyak developer langsung memahami maksudnya. Tweet tersebut menggambarkan realita\u00a0<strong data-start=\"698\" data-end=\"709\">gamedev<\/strong>\u00a0yang sering tidak sesuai ekspektasi.<\/p>\n<hr data-start=\"748\" data-end=\"751\" \/>\n<h1 data-section-id=\"1gg42za\" data-start=\"753\" data-end=\"791\">Ekspektasi vs Realita dalam Gamedev<\/h1>\n<p data-start=\"793\" data-end=\"976\">Banyak orang menganggap\u00a0<strong data-start=\"817\" data-end=\"828\">gamedev<\/strong>\u00a0sebagai proses kreatif yang seru. Mereka membayangkan ide langsung bisa diwujudkan menjadi game. Kenyataannya, proses\u00a0<strong data-start=\"947\" data-end=\"958\">gamedev<\/strong>\u00a0jauh lebih rumit.<\/p>\n<h1><span style=\"font-size: 12pt\"><em><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1377\" src=\"https:\/\/socs.binus.ac.id\/game\/wp-content\/uploads\/sites\/2\/2026\/04\/image_2026-04-12_161209500.png\" alt=\"\" width=\"609\" height=\"303\" \/>Source: <a href=\"http:\/\/Source: https:\/\/www.reddit.com\/r\/aigamedev\/comments\/1rj2m8n\/ive_been_developing_and_testing_an_ai_game_guide\/https:\/\/x.com\/jessemiettinen\/status\/1993694000906170449?s=46\">X.Com<\/a><\/em><\/span><\/h1>\n<p data-start=\"980\" data-end=\"1053\">Jussi menunjukkan beberapa realita yang sering terjadi dalam\u00a0<strong data-start=\"1041\" data-end=\"1052\">gamedev<\/strong>:<\/p>\n<ul data-start=\"1055\" data-end=\"1174\">\n<li data-section-id=\"fkls3z\" data-start=\"1055\" data-end=\"1099\">Hal kecil bisa memakan waktu sangat lama<\/li>\n<li data-section-id=\"4y5h5v\" data-start=\"1100\" data-end=\"1131\">Bug muncul tanpa peringatan<\/li>\n<li data-section-id=\"1cutwbf\" data-start=\"1132\" data-end=\"1174\">Progress sering melenceng dari rencana<\/li>\n<\/ul>\n<p data-start=\"1176\" data-end=\"1309\">Masalah ini membuat banyak developer merasa frustasi. Inilah alasan munculnya anggapan bahwa\u00a0<strong data-start=\"1269\" data-end=\"1280\">gamedev<\/strong>\u00a0terasa seperti \u201ckebohongan\u201d.<\/p>\n<hr data-start=\"1311\" data-end=\"1314\" \/>\n<h1 data-section-id=\"1qyu40e\" data-start=\"1316\" data-end=\"1348\">Kenapa Developer Bisa Relate?<\/h1>\n<p data-start=\"1350\" data-end=\"1455\">Banyak developer merasa relate dengan tweet ini. Pengalaman tersebut memang umum dalam dunia\u00a0<strong data-start=\"1443\" data-end=\"1454\">gamedev<\/strong>.<\/p>\n<p data-start=\"1457\" data-end=\"1485\">Situasi yang sering terjadi:<\/p>\n<ul data-start=\"1487\" data-end=\"1610\">\n<li data-section-id=\"qmc4h3\" data-start=\"1487\" data-end=\"1533\">Fitur sederhana butuh debugging berjam-jam<\/li>\n<li data-section-id=\"1n2ofyz\" data-start=\"1534\" data-end=\"1572\">Animasi kecil memakan effort besar<\/li>\n<li data-section-id=\"h4zgud\" data-start=\"1573\" data-end=\"1610\">Desain harus diulang berkali-kali<\/li>\n<\/ul>\n<p data-start=\"1612\" data-end=\"1709\">Pemain jarang melihat proses ini. Namun, bagi developer, ini adalah bagian inti dari\u00a0<strong data-start=\"1697\" data-end=\"1708\">gamedev<\/strong>.<\/p>\n<hr data-start=\"1711\" data-end=\"1714\" \/>\n<h1 data-section-id=\"1vrf57l\" data-start=\"1716\" data-end=\"1756\">Perspektif Jujur dari Developer Indie<\/h1>\n<p data-start=\"1758\" data-end=\"1891\">Sebagai kreator proyek\u00a0<em data-start=\"1781\" data-end=\"1808\">Drivers of the Apocalypse<\/em>,\u00a0<span class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\">Jussi Kemppainen<\/span>\u00a0dikenal terbuka tentang proses\u00a0<strong data-start=\"1879\" data-end=\"1890\">gamedev<\/strong>.<\/p>\n<p data-start=\"1893\" data-end=\"2055\">Ia tidak menampilkan sisi glamor. Ia justru menunjukkan proses yang realistis. Pendekatan ini membantu orang memahami bahwa\u00a0<strong data-start=\"2017\" data-end=\"2028\">gamedev<\/strong>\u00a0bukan sekadar kreativitas.<\/p>\n<p data-start=\"2057\" data-end=\"2184\"><strong data-start=\"2057\" data-end=\"2068\">Gamedev<\/strong>\u00a0juga menuntut problem solving yang konsisten. Developer harus terus mencari solusi dari masalah teknis yang muncul.<\/p>\n<hr data-start=\"2186\" data-end=\"2189\" \/>\n<h1 data-section-id=\"1e3ihsr\" data-start=\"2191\" data-end=\"2222\">Pelajari Gamedev Lebih Dalam<\/h1>\n<p data-start=\"2224\" data-end=\"2302\">Jika kamu tertarik mendalami\u00a0<strong data-start=\"2253\" data-end=\"2264\">gamedev<\/strong>, kamu bisa mulai dari sumber berikut:<\/p>\n<ul data-start=\"2304\" data-end=\"2466\">\n<li data-section-id=\"1diku2t\" data-start=\"2304\" data-end=\"2387\">Internal:\u00a0<span class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\">BINUS School of Computer Science<\/span>\u00a0\u2013\u00a0<a class=\"decorated-link\" href=\"https:\/\/socs.binus.ac.id\/game\" target=\"_new\" rel=\"noopener\" data-start=\"2356\" data-end=\"2385\">https:\/\/socs.binus.ac.id\/game<\/a><\/li>\n<li data-section-id=\"6ahahg\" data-start=\"2388\" data-end=\"2466\">Outbound:\u00a0<span class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\">Unity Learn<\/span>\u00a0\u2013\u00a0<a class=\"decorated-link\" href=\"https:\/\/learn.unity.com\/\" target=\"_new\" rel=\"noopener\" data-start=\"2440\" data-end=\"2464\">https:\/\/learn.unity.com\/<\/a><\/li>\n<\/ul>\n<p data-start=\"2468\" data-end=\"2541\">Kedua sumber ini membantu kamu memahami dasar hingga praktik\u00a0<strong data-start=\"2529\" data-end=\"2540\">gamedev<\/strong>.<\/p>\n<hr data-start=\"2543\" data-end=\"2546\" \/>\n<h1 data-section-id=\"1806px6\" data-start=\"2548\" data-end=\"2561\">Kesimpulan<\/h1>\n<p data-start=\"2563\" data-end=\"2691\">Tweet \u201cProof #6 that gamedev is a lie\u201d menyampaikan sindiran yang relevan.\u00a0<strong data-start=\"2638\" data-end=\"2649\">Gamedev<\/strong>\u00a0bukan kebohongan, tetapi penuh tantangan.<\/p>\n<p data-start=\"2693\" data-end=\"2886\">Di balik game sederhana, ada proses panjang. Developer menghadapi trial &amp; error setiap hari. Meski sulit, banyak orang tetap mencintai\u00a0<strong data-start=\"2828\" data-end=\"2839\">gamedev<\/strong>\u00a0karena prosesnya yang menantang dan memuaskan.<\/p>\n<hr data-start=\"2888\" data-end=\"2891\" \/>\n<h2 data-section-id=\"e29zl8\" data-start=\"5900\" data-end=\"5939\"><strong>Baca Juga Artikel Game Indie Lainnya<\/strong><\/h2>\n<p data-start=\"5941\" data-end=\"6038\">Jika kamu ingin membaca artikel lain seputar game menarik, kamu bisa mengunjungi halaman berikut:<\/p>\n<p data-start=\"6040\" data-end=\"6094\">\ud83d\udccc Artikel Game Indie<br data-start=\"6061\" data-end=\"6064\" \/><a class=\"decorated-link\" href=\"https:\/\/socs.binus.ac.id\/game\/\" target=\"_new\" rel=\"noopener\" data-start=\"6064\" data-end=\"6094\">https:\/\/socs.binus.ac.id\/game<\/a><\/p>\n<p data-start=\"6096\" data-end=\"6189\">\ud83d\udccc Artikel terkait:<br data-start=\"6115\" data-end=\"6118\" \/><a class=\"decorated-link\" href=\"https:\/\/socs.binus.ac.id\/game\/2026\/03\/06\/kisah-pengembangan-game-tunic\/\" target=\"_new\" rel=\"noopener\" data-start=\"6118\" data-end=\"6189\">https:\/\/socs.binus.ac.id\/game\/2026\/03\/06\/kisah-pengembangan-game-tunic\/<\/a><\/p>\n<p style=\"font-size: 11pt;margin-top: 40px;padding-top: 20px;border-top: 1px solid #eee\">Referensi:<br \/>\n<a href=\"https:\/\/x.com\/JussiKemppainen\/status\/1998829468572434770\">X.Com<\/a><br \/>\n<a href=\"https:\/\/socs.binus.ac.id\/game\/\">Game Application and Technology<\/a><\/p>\n<p><!-- Author Box --><\/p>\n<div style=\"flex-wrap: wrap;justify-content: space-between;background: linear-gradient(135deg, #fb8e16 0%, #e86c00 100%);padding: 20px;border-radius: 15px;color: white;margin: 50px 0\">\n<p style=\"color: white\"><!-- Author --><\/p>\n<div style=\"flex: 1;min-width: 250px;align-items: center;margin-bottom: 10px\">\n<div style=\"width: 70px;height: 70px;border-radius: 50%;background: white;margin-right: 15px;overflow: hidden;border: 2px solid white;flex-shrink: 0\">\n<h1><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1143\" src=\"https:\/\/socs.binus.ac.id\/game\/wp-content\/uploads\/sites\/2\/2026\/03\/image_2026-03-09_152905006.png\" alt=\"\" width=\"1864\" height=\"2056\" \/><\/h1>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1043 size-full\" src=\"https:\/\/socs.binus.ac.id\/game\/wp-content\/uploads\/sites\/2\/2026\/02\/image011.png\" alt=\"Kelvin\" width=\"570\" height=\"570\" \/><\/p>\n<\/div>\n<h3 style=\"margin: 0 0 3px;font-size: 16px\">Eduard Sutanto<\/h3>\n<p style=\"margin: 0;font-size: 13px;font-weight: 600\">Author<\/p>\n<p style=\"margin: 0;font-size: 12px;opacity: 0.9\">Content Creator Intern @BINUS Game Application &amp; Technology<\/p>\n<p style=\"color: white\"><!-- Editor --><\/p>\n<div style=\"flex: 1;min-width: 250px;align-items: center;padding-top: 20px;border-top: 1px solid #eee\">\n<div style=\"width: 70px;height: 70px;border-radius: 50%;background: white;margin-right: 15px;overflow: hidden;border: 2px solid white;flex-shrink: 0\"><img decoding=\"async\" style=\"width: 100%;height: 100%;object-fit: cover\" src=\"https:\/\/socs.binus.ac.id\/game\/wp-content\/uploads\/sites\/2\/2025\/07\/Fajar.jpg\" alt=\"Muhamad Fajar\" \/><\/div>\n<div>\n<h3 style=\"margin: 0 0 3px;font-size: 16px\">Muhamad Fajar<\/h3>\n<p style=\"margin: 0;font-size: 13px;font-weight: 600\">Editor<\/p>\n<p style=\"margin: 0;font-size: 12px;opacity: 0.9\">Lecturer @BINUS Game Application Technology<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Gamedev\u00a0sering terlihat menyenangkan di permukaan. Namun, realita\u00a0gamedev\u00a0jauh lebih kompleks dari yang dibayangkan. Baru-baru ini, developer indie\u00a0Jussi Kemppainen\u00a0membagikan perspektif menarik tentang\u00a0gamedev\u00a0lewat sebuah tweet viral di platform\u00a0X. Dalam tweet tersebut, ia menulis: \u201cProof #6 that #gamedev is a lie\u201d Kalimat ini terdengar sarkastik. Namun, banyak developer langsung memahami maksudnya. Tweet tersebut menggambarkan realita\u00a0gamedev\u00a0yang sering tidak sesuai ekspektasi. [&hellip;]<\/p>\n","protected":false},"author":704,"featured_media":1377,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9],"tags":[],"class_list":["post-1376","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-article"],"_links":{"self":[{"href":"https:\/\/socs.binus.ac.id\/game\/wp-json\/wp\/v2\/posts\/1376","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/socs.binus.ac.id\/game\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/socs.binus.ac.id\/game\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/socs.binus.ac.id\/game\/wp-json\/wp\/v2\/users\/704"}],"replies":[{"embeddable":true,"href":"https:\/\/socs.binus.ac.id\/game\/wp-json\/wp\/v2\/comments?post=1376"}],"version-history":[{"count":2,"href":"https:\/\/socs.binus.ac.id\/game\/wp-json\/wp\/v2\/posts\/1376\/revisions"}],"predecessor-version":[{"id":1392,"href":"https:\/\/socs.binus.ac.id\/game\/wp-json\/wp\/v2\/posts\/1376\/revisions\/1392"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/socs.binus.ac.id\/game\/wp-json\/wp\/v2\/media\/1377"}],"wp:attachment":[{"href":"https:\/\/socs.binus.ac.id\/game\/wp-json\/wp\/v2\/media?parent=1376"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/socs.binus.ac.id\/game\/wp-json\/wp\/v2\/categories?post=1376"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/socs.binus.ac.id\/game\/wp-json\/wp\/v2\/tags?post=1376"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}