Scope of Topics
The Scope of the Conference
The scope of ICCSCI 2025 is the theory, application, and experiment on computer science and its supporting fields. The theme of ICCSCI 2025 is “Empowering Digital Society with Computational Intelligence Towards Sustainable Development Goals.” Any works presented in ICCSCI must conform to the scope of the conference, while conformity with the conference’s theme means that the work has a higher priority for acceptance.
The scope of ICCSCI 2025 can be further detailed into several tracks. Each track has its specialization within the conference’s scope. The (tentative) list of topics/sessions is as follows:
- Data Science, Big Data & Information Technology (DSBDIT)
- Dataset Creation
- Data Mining and Visualization
- Data Analytics and Data Fusion
- Big Data Technologies
- Database Management Systems
- Distributed File Systems and Databases
- Data Warehousing
- Information Retrieval and Engineering
- E-Commerce
- E-Governance
- Social Media Analytics
- Blockchain Technologies
- Geospatial Information and Technologies
- Artificial Intelligent & Cognitive Computing (AICC)
- Artificial Intelligence & Machine Learning
- Agents and Multi-Agents System
- Biomedical Engineering and Bioinformatics
- Computer Vision
- Expert System
- Fuzzy Logic
- Genetic Algorithm and Evolutionary Algorithm
- Geospatial Artificial Intelligence
- Neural Networks and Deep Learning
- Pattern Recognition
- Signal Processing
- Swarm Intelligence
- Application & Software Engineering (ASE)
- Compilers and Interpreters
- Computer Architecture & Very-Large-Scale Integration (VLSI)
- Computer Architecture and Embedded Systems
- Digital System and Logic Design
- Distributed and Parallel Processing
- Distributed Systems
- Internet and Web Applications
- Mobile Computing
- Software Engineering
- Computer Graphics, Multimedia & Interaction (CGMI)
- Human-Computer Interaction
- Digital Image Processing
- Multimedia Tools and Application
- Mixed Reality
- Augmented and Virtual Reality
- Computer Graphics and Animation
- Computer Game Methodology, Design, and Development
- Game Technologies
- User Interface and User Experience
- Theoretical Computer Science (TCS)
- Algebra and its Application in Computer Science
- Bayesian Approach
- Computational Fluid Dynamics
- Computational Geometry
- Graph Theory and its Application
- Mathematical Modeling
- Numerical Methods
- Operations Research
- Optimization Methods and Algorithm
- Simulation and Stochastic Processes
- Spatial and Temporal Analysis
- Statistical Computing and Application
- Computational Linguistics (CL)
- Language Resources
- Information Retrieval and Extraction
- Machine Translation
- Mathematical Linguistics
- Music and Audio Information Processing
- Music and Art Generation with Machine Intelligence
- Natural Language Processing and Applications
- Sentiment Analysis
- Speech Recognition
- Social Bot and Question Answering Technologies
- Syntactic Parser
- Summarization
- Network System, Cyber Security, and Internet of Things (NSCSIoT)
- Network Optimization
- Cloud Computing Platforms
- Advanced Sensor and Calibration
- Computer and Network Security
- Cryptography
- Digital Forensics
- Security Management and Policies
- Wireless Communication
- Automation and its Applications
- Field-Programmable Gate Array (FPGA)
- Robotics and Robot Intelligence
- Smart Home and Smart City
- Smart Environment and Tangible Interaction
- Embedded and Wearable Devices