Introduction
Computer, mobile, and console games represent a multi-billion dollars global industry. Game Application and Technology (GAT) Program offers dedicated degrees in game development giving students the technical expertise they need to enter the industry confidently.
GAT Program is designed specifically by Computer Science of BINUS UNIVERSITY to provide students with knowledge and skills to develop and create a variety of applied technology in the field of game technology. BINUS UNIVERSITY found this Program in September 2012, and it became one of the best programs under the coordination of School of Computer Science. In collaboration with several renowned game industries, GAT Program always makes continuous improvement in our curriculum, human resources, and facilities. The GAT Laboratory, equipped with high specification computers and dedicated audio editing studio, will facilitate the students and lecturers to collaborate and deliver high-quality games.
GAT Program is designed to adapt the dynamically changing creative industries landscape while ensuring a solid academic foundation and aligned to industry expectations. GAT focuses on game art, game design, and game programming. Derived from Computer Science Study Program, GAT Program offers game programming and development blended with creativity and innovation in Game Technology. The program will not only focus on the game development for entertainment tools, but also for other purposes (e.g. serious games for learning and training, and gamification tool to a non-game application to enhance its user’s motivations and engagements). The structure of the course allows students to gain valuable practical experience in building software systems, and also apply knowledge in creative game design. GAT Program has a strong base in computer science foundation subjects as well as offering the theoretical and critical thinking behind current digital technologies. Students will learn in a project-orientated environment that encourages collaboration with industries. This collaboration helps them discover creative solutions to contemporary design challenges. Students are encouraged to collaborate, work according to deadlines, maintain attendance levels and develop strong communication skills. As a result, graduates are internationally renowned for their expertise and confident to enter the workplace as newly skilled professionals rather than technicians.
Catalog 2016/ B2020 (PDF),
Catalog 2017/ B2021 (PDF),
Catalog 2018/ B2022 (PDF),
Catalog 2019/ B2023 (PDF),
Catalog 2020/ B2024 (PDF), Catalog 2021/ B2025 (PDF),
Catalog 2022/ B2026 (PDF),
Catalog 2023/ B2027 (PDF),
Catalog 2024/ B2028 (PDF)
Vision
Become a study program of choice in Computer Science, focus in creative software solutions for business and industry, recognized internationally, championing innovation and produce graduates with international qualification.
Mission
The mission of Game Application and Technology Program are to:
- Educating student in the fundamental skills, knowledge, and practice of recent mobile technologies and architectures, wireless technologies, mobile software development, and game design;
- Conducting research and providing game application and technology professional services with an emphasis on the application of knowledge for society’s development;
- Sharing the application of knowledge related to game application & technology with a view to Indonesians' and the international community quality of life;
- Influencing students & lecturers to be creative, value-adding and competitive at an international level in game application & technology, by creating a suitable environment;
- Preparing students as smart and skilled game application & technology professionals, leaders, and entrepreneurs in the global market and/ or to continue in related disciplines.
Program Objective
The objectives of the program are:
- To provide students with a solid foundation of mathematical, algorithm principles, computer science knowledge and ethical that will be needed in IT practice;
- To provide students with skills to apply design and development principles in the construction of software system applied in database technology, intelligence system, networking, multimedia development, game design and game technology;
- To prepare students with abilities to keep up-to-date with the latest Information Technology specially in computer game technology trends, developments and industries;
- To prepare students with abilities in problem solving and good communication skills to be able to work as an individual or in a team in an IT environment.
Student Outcomes
After completing the study, graduates are:
- Able to create software application design with the implementation of database system principal design to solve structured and semi-structured data;
- Able to design software application solution based on problem analysis which can be solved with structured approach in informatics area;
- Able to assess information technology trend and communication to deliver alternative solution of software development;
- Able to create game software with the implementation of multimedia, computer network, and applicative database with use of artificial intelligence algorithm to solve real industry problems;
- Able to apply interdisciplinary knowledge and skills in developing alternative solutions for problem-solving.
Prospective Career of the Graduates
After finishing the Program, the graduate of Game Application and Technology Program is able to follow a career in:
1. Game Engineer / Developer
2. Game Designer
3. Game Artist / Technical Artist
4. Game Audio Engineer
5. Game Director / Chief Technology Officer |
6. Game Content Provider
7. Gamification & Serious Games Designer
8. Game Consultant
9. Game Publisher
10. Entrepreneur |
Course Structure for Binusian 2028
Course Structure
1) This course is delivered in English
2) Global Learning System Course
-) (AOL) - Assurance of Learning Process System
Foreign Language Courses:
Students will take foreign language courses according to BINUS University English proficiency test results. See foreign language courses appendix for the details. Students must pass with a minimum Grade of C.
Pre-thesis (2 SCU) & Thesis (4 SCU) can be taken in the 6th and/or 7th semester by the students who meet the requirements from the Study Program/Program
Enrichment Program I (6th Semester) & Enrichment Program II (7th Semester):
-)
Student will take one of enrichment program tracks (off campus). See enrichment appendix for the tracks detail.
Enrichment Track Scheme
Track |
Semester 6 |
Semester 7 |
IN |
RS |
EN |
CD |
SA |
IS |
etc |
IN |
RS |
EN |
CD |
SA |
IS |
FS |
etc |
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Notes:
IN : Internship
RS : Research
EN : Entrepreneurship
CD : Community Development
SA : Study Abroad
FS : Further Study
IS : Certified Specific Independent Study
etc : Study Program Special Purposes
Description:
Student will take one of enrichment program tracks
- Students will take only one track in each Enrichment Program.
- Students who failed in Enrichment Program I can retake according to the table above.
- As for Enrichment Program II, students who failed should retake the same track, except Certified Specific Independent Study.
- For those who failed in the Certified Study Abroad track will retake the courses from the home campus.
Prerequisites for Binusian 2028
There is no prerequisite for this program
Quality Controlled Courses for Binusian 2027
Student should pass all of these quality controlled courses as listed below:
*) Tutorial