RHYTHM GAME “KAZECO” USING UNITY 3D ENGINE TECHNOLOGY ON ANDROID BASED DEVICE

Oleh : Ferli Andria Hendrawan, Alvin Budiman, Ricky Permana Putra, dan YulyaniArifin

The purpose of this research is to create a game that utilize touchscreen feature in android device and can be a fully competitive mobile rhythm game. Research methods used in this research include data collection using Literature study, survey, and similar application analysis and development conducted using scrum method. Result of this research is an application that can fulfill the purpose of this research and application evaluation. Conclusion of this research is the application can be operated using touchscreen and competitive enough by utilizing multiplayer and ghost mode feature.

 Keyword: Action Game, Android, Competitive Games,Rhythm Games.